About me

DragoslavPavlovic

Unreal Engine Expert & Metaverse Specialist

Drago

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Experience
Vast experience in real-time 3D applications and games since 2010. Specializing in Unreal Engine. I had worked on many projects of different industries and types: video games, blockchain-based games, metaverses, digital twins, internet of things, architectural visualizations, construction & civil engineering, virtual venues, ecommerce, product configurators…I’m currently running Valsogard Enterprise LLC company which is specializing in application based around real-time interactive 3D graphics while using Unreal Engine as the main software. The company is currently employing 18 people and in the process of expansion while working on multiple projects
Technical Skills
  • Game development

  • Windows

  • VR Development (Windows)

  • Complete 3D asset creation from modeling to texturing

  • Level Design

  • Gameplay Programming

  • Procedural and parametric asset and level creation

  • Materials & Shaders programming

  • Material functions

  • Performance optimization

  • Automation

  • Editor Widget Utilities (Extending Unreal Editor functionality through widgets)

  • Assets and Actor utilities (Extending Unreal Editor functionality

  • through scripts)

  • Multiplayer / Networking

  • User Interface UMG design and functionality programming

  • C++ Programming

  • Version Source Control (Git, Perforce)

  • Custom Unreal Engine plugins

Game Dev
Automation
VR
3D Modelling
Texturing
Rigging & Skinning
Level Design
UI Design
Optimization
Multiplayer
Finances
Metaverse
Software

After years of experience in the industry, I've become proficient at these programs.

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Unreal Engine
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Adobe Photoshop
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3ds Max
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Blender
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Adobe Substance Sampler
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Adobe Substance Painter
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Adobe Premiere Pro
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Quixel Bridge
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Quixel Mixer
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Quixel Megascans
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Visual Studio
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JetBrains Rider
People Skills

Traits:

Creative problem solving

Self-motivation

Humor

Optimism

Innovative thinking

Abilities:

Great spoken and written communication

Management skills

Business development

Mentoring

Consulting

Deep technical understanding

Project pipeline development

Software architecture development

Languages:

English – Full professional level

Russian – Conversational

Serbian – Native

Croatian – Native

Working Experience

Cosmic Universe

Position: Lead Technical Game Designer

December 2021 – present

“Geminus” digital twin & internet of things project

Position: Lead software architect

September – present

“Preserving history” realistic VR project

Position: Director, Lead Unreal Engine developer

Dec 2021 – present

NDA bound projects involving hyper-realistic humans

Position: Senior Unreal Engine developer

Jan 2021 – Dec 2021

Sensorium Galaxy

Position: Lead Technical Artist

July 2021 – October 2021

Smart home radiators digital twin

Position: Unreal Engine developer, lead technical artist

Dec 2020 – November 2021

Undisclosed metaverse project

Position: Lead Unreal Engine developer

January 2021 – April 2021

Tokyo City digital twin

Position: Senior Technical Artist

May 2021 – August 2021

Heavy industry digital twins

Position: Senior Technical Artist

July 2020 – May 2021

Innovative city concept

Position: Unreal Engine developer

Sept 2019 – February 2020

MCity University of Michigan – autonomous driving vehicle test ground

Position: Environment Artist

December 2017 – January 2018